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Devblog 58 - Winter Event 2021
Friday December 10th, Hello everyone, we're releasing our holiday event today. You'll notice lit trees in all the structures along with a...
Alpha 1.12.53 Animations | AI Improvements | Strip Malls++
Monday December 6th, Hello everyone, we'll be moving our 1.12 build from Steams experimental branch (you should be here if you want to...
Devblog 57 - 1.12 Preview (More Zombies | Improved Animations | Map Improvements++)
Friday November 19th, Hello everyone, another week closer to the 1.12 release and the team has been making steady progress. There’s a...
Quality of Life #3 (Car Lots | Self Defense | Friends on Map | Spawning in Structures | Waypoints++)
Saturday November 6th, Hello everyone, we’ll be releasing our 1.11 branch directly to stable today. A lot has gone into 1.11 and we want...
Devblog 56 - 1.11 Preview (Self Defense System | PvP Changes | Halloween Event++)
Friday October 29th, Hello everyone, a preemptive happy Halloween to you all. We hope you have a fun and spooky weekend. We’ve been...
Devblog 55 - Halloween Event (Trick or Treating | Drive-In)
Friday October 22nd, Hello everyone, just a short blog today along with a quick update to enable the Halloween event properly. We’re...
Devblog 54 - Version 1.11 Preview (Waypoints | Item Highlighting | Friends on Map++)
Friday October 15th, Hello everyone, apologies for the lack of a devblog last week. We’ve been busy working on 1.11 features and content....
Devblog 53 - Version 1.11 Preview and Future Plans++
Friday October 1st, Hello all, 1.10 is out on our default branch as of last week and it seems to be doing well after a quick hotfix from...
Alpha 1.10 - Quality of Life Update #2 (Tutorial Improvement | Swimming | Chat Overhaul | Polish++)
Thursday September 22nd, Hello everyone, we’ll be releasing our 1.10 branch directly to stable today. We have done a good deal of...
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