Alpha Devblog #24 - Alpha 1.6 Preview (Prison Island | New Vehicle | New Door Mechanics++)

Hello all,


We've continued reviewing issues found in 1.5 and we'll have fixes out in 1.6 for some of these issues. Work continues on the prison island and the town connected to it.


Bitterhold

We've selected a player suggested name for the new town and island. It will be known as 'Bitterhold'. The island is nearly fully designed and we've had a solid play through on prison mechanics this morning. We have a bit more work to do but should have an experimental build out shortly. There are some new mechanics on the island including the draw bridge, timed doors, doors that require a keycard and doors that are more easily operated with two players.



Prison entrance, mess hall in distance


Mess hall


Timed door up the stairs on the left


Keycard required


Draw bridge in action


Bus interior


Survive The Nights Kickstarter Link
Survive The Nights Greenlight Link
Survive The Nights Kickstarter Link
  • Grey Facebook Icon
  • Grey Twitter Icon
  • Grey YouTube Icon
  • Discord

Survive The Nights™

a2z Interactive ltd

Version Ribbon Left 1.5.png