Alpha Devblog #19 - Alpha 1.6 Preview (Inventory | Crafting Improvements ++)

Hello all,


Thanks for checking out our 19th alpha devblog! Some of you might be new here so thanks much for the support! The team is developing the 1.6 patch. We're also working on the issues that have been found by the community in the initial 1.5 builds. We have just released our experimental hotfixes to our stable branch this should solve some of the issues you guys have found with the 1.5 patch.


Patch Notes - Alpha v1.5.27 (Hot Fix)

  • Fix for mental health affects being overly intense.

  • Fix for dying not always clearing up player from the database.

  • Fix for invisible fortifications

  • Fix for hint limiter causing black screen on startup

  • Mac build fix

  • Resolved issue which could cause servers to hang indefinitely.

  • Server restart times significantly reduced.

  • Dropped items should visible sooner.

  • Fixed exploitable locked doors.

  • Fixes for zombies respawning after being killed.

  • Optimisations for the enabling of world loot around the player.

  • Hit particles now working correctly again.

  • Crafting recipes fixed (Club)

  • Wooden log pickup weight glitch fixed.

  • Nail bomb particle fixed. No longer bright at night.


1.6 Patch Preview - Inventory Changes (Coming in 1.6)


We've been listening to feedback and chatting with supporters on our forums. We've made quite a few changes to the inventory system. In the past couple of builds we've improved inventory background pictures, added icons and updated fonts. In 1.6 James has taken a bit of time to improve some quality of life issues with the inventory.

  • Hovering over items in the inventory now only changes an items description area on mouse idle, this will reduce the constant changing of the left inventory page and makes the experience much easier on the eyes.

  • Weapons can now be cleaned from the description (left side) page, you'll find the clean button right near the condition readout. This will also allow the player to clean weapons they don't have equipped.

  • We've removed the crafting recipes for sharpening in place we've added a sharpen option in the item description much like the cleaning option above for weapons. This has been requested for some time and it's a great suggestion.

  • Improved ammo area layout making it easier to read.

  • You can now search for appropriate attachments right from the weapons description area making the attachment system much easier to understand overall.

  • The sort button for the inventory now looks like an actual button.

  • The entire search bar is now clickable in the inventory. Previously only the left side was clickable.

  • We've introduced a 'Quick craft' option as per community request.

Descriptions change on idle only
Attachments from description window
Cleaning from description window
Quick craft menu ​


Merch Shop

While we're currently unable to sell merch in house which is what we would ideally love to one day do. We have opted into a 3rd party seller Teespring to provide those that have requested it the ability to pick up some cool merch and help out the team.




Survive The Nights Kickstarter Link
Survive The Nights Greenlight Link
Survive The Nights Kickstarter Link
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